Farming is the word that describes a series of repetitive actions aiming to gather resources in video games.

In this video we used the video game Hitman 2 as a performative space to question both the repetition and the violence of video games in general. The player is stripping down dead bodies scattered all around the level: a hotel, drag them on the ground to the main hall and gather them in a pile of corpses. Due to the specificity of the game, the corpses don’t collide with one another and they soon form a complex shape made of body parts.